view packages/kernel/current/src/sched/mlqueue.cxx @ 124:0ec04793409a ecos-sw-2000-09-11

Merge from eCos master repository on 2000-09-11-03:00:13-BST
author jlarmour
date Mon, 11 Sep 2000 02:42:46 +0000
parents 6ed91473a1cd
children 0c2b7be0d798
line wrap: on
line source

//==========================================================================
//
//      sched/mlqueue.cxx
//
//      Multi-level queue scheduler class implementation
//
//==========================================================================
//####COPYRIGHTBEGIN####
//                                                                          
// -------------------------------------------                              
// The contents of this file are subject to the Red Hat eCos Public License 
// Version 1.1 (the "License"); you may not use this file except in         
// compliance with the License.  You may obtain a copy of the License at    
// http://www.redhat.com/                                                   
//                                                                          
// Software distributed under the License is distributed on an "AS IS"      
// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied.  See the 
// License for the specific language governing rights and limitations under 
// the License.                                                             
//                                                                          
// The Original Code is eCos - Embedded Configurable Operating System,      
// released September 30, 1998.                                             
//                                                                          
// The Initial Developer of the Original Code is Red Hat.                   
// Portions created by Red Hat are                                          
// Copyright (C) 1998, 1999, 2000 Red Hat, Inc.                             
// All Rights Reserved.                                                     
// -------------------------------------------                              
//                                                                          
//####COPYRIGHTEND####
//==========================================================================
//#####DESCRIPTIONBEGIN####
//
// Author(s):    nickg
// Contributors: jlarmour
// Date:         1999-02-17
// Purpose:      Multilevel queue scheduler class implementation
// Description:  This file contains the implementations of
//               Cyg_Scheduler_Implementation and
//               Cyg_SchedThread_Implementation.
//              
//
//####DESCRIPTIONEND####
//
//==========================================================================

#include <pkgconf/kernel.h>

#include <cyg/kernel/ktypes.h>         // base kernel types
#include <cyg/infra/cyg_trac.h>        // tracing macros
#include <cyg/infra/cyg_ass.h>         // assertion macros

#include <cyg/kernel/sched.hxx>        // our header

#include <cyg/hal/hal_arch.h>          // Architecture specific definitions

#include <cyg/kernel/thread.inl>       // thread inlines
#include <cyg/kernel/sched.inl>        // scheduler inlines

#ifdef CYGSEM_KERNEL_SCHED_MLQUEUE

//-------------------------------------------------------------------------
// Some local tracing control - a default.
#ifdef CYGDBG_USE_TRACING
# if !defined( CYGDBG_INFRA_DEBUG_TRACE_ASSERT_SIMPLE ) && \
     !defined( CYGDBG_INFRA_DEBUG_TRACE_ASSERT_FANCY  )
   // ie. not a tracing implementation that takes a long time to output

#  ifndef CYGDBG_KERNEL_TRACE_TIMESLICE
#   define CYGDBG_KERNEL_TRACE_TIMESLICE
#  endif // control not already defined

# endif  // trace implementation not ..._SIMPLE && not ..._FANCY
#endif   // CYGDBG_USE_TRACING

//==========================================================================
// Cyg_Scheduler_Implementation class static members

#ifdef CYGSEM_KERNEL_SCHED_TIMESLICE

cyg_ucount32 Cyg_Scheduler_Implementation::timeslice_count =
                                        CYGNUM_KERNEL_SCHED_TIMESLICE_TICKS;

#endif


//==========================================================================
// Cyg_Scheduler_Implementation class members

// -------------------------------------------------------------------------
// Constructor.

Cyg_Scheduler_Implementation::Cyg_Scheduler_Implementation()
{
    CYG_REPORT_FUNCTION();
        
    queue_map   = 0;

    CYG_REPORT_RETURN();
}

// -------------------------------------------------------------------------
// Choose the best thread to run next

Cyg_Thread *
Cyg_Scheduler_Implementation::schedule(void)
{
    CYG_REPORT_FUNCTYPE("returning thread %08x");

    // The run queue may _never_ be empty, there is always
    // an idle thread at the lowest priority.

    CYG_ASSERT( queue_map != 0, "Run queue empty");
    CYG_ASSERT( queue_map & (1<<CYG_THREAD_MIN_PRIORITY), "Idle thread vanished!!!");
    CYG_ASSERT( !run_queue[CYG_THREAD_MIN_PRIORITY].empty(), "Idle thread vanished!!!");
    
    register cyg_uint32 index;

    HAL_LSBIT_INDEX(index, queue_map);

    Cyg_Thread *thread = run_queue[index].highpri();

    CYG_ASSERT( thread != NULL , "No threads in run queue");

    CYG_REPORT_RETVAL(thread);

    return thread;
}

// -------------------------------------------------------------------------

void
Cyg_Scheduler_Implementation::add_thread(Cyg_Thread *thread)
{
    CYG_REPORT_FUNCTION();
    CYG_REPORT_FUNCARG1("thread=%08x", thread);

    cyg_priority pri                               = thread->priority;
    Cyg_SchedulerThreadQueue_Implementation *queue = &run_queue[pri];

    CYG_ASSERT((CYG_THREAD_MIN_PRIORITY >= pri) 
               && (CYG_THREAD_MAX_PRIORITY <= pri),
               "Priority out of range!");

    // If the thread is on some other queue, remove it
    // here.
    if( thread->queue != NULL )
    {
        thread->queue->remove(thread);
        thread->queue = NULL;
    }
    
    if( queue->empty() )
    {
        // set the map bit and ask for a reschedule if this is a
        // new highest priority thread.
      
        queue_map |= (1<<pri);

        // If the new thread is higher priority than the
        // current thread, request a reschedule.

        if( pri < Cyg_Scheduler::get_current_thread()->priority )
            need_reschedule = true;
        
    }
    // else the queue already has an occupant, queue behind him

    CYG_ASSERT( queue_map != 0, "Run queue empty");
    CYG_ASSERT( queue_map & (1<<pri), "Queue map bit not set for pri");
    CYG_ASSERT( queue_map & (1<<CYG_THREAD_MIN_PRIORITY), "Idle thread vanished!!!");
//    CYG_ASSERT( !run_queue[CYG_THREAD_MIN_PRIORITY].empty(), "Idle thread vanished!!!");
    
    queue->enqueue(thread);
    
    CYG_REPORT_RETURN();
}

// -------------------------------------------------------------------------

void
Cyg_Scheduler_Implementation::rem_thread(Cyg_Thread *thread)
{
    CYG_REPORT_FUNCTION();
    CYG_REPORT_FUNCARG1("thread=%08x", thread);
        
    CYG_ASSERT( queue_map != 0, "Run queue empty");
      
    cyg_priority pri                               = thread->priority;
    Cyg_SchedulerThreadQueue_Implementation *queue = &run_queue[pri];

    CYG_ASSERT( pri != CYG_THREAD_MIN_PRIORITY, "Idle thread trying to sleep!");
    CYG_ASSERT( queue_map & (1<<pri), "Queue map bit not set for pri");
    CYG_ASSERT( !run_queue[CYG_THREAD_MIN_PRIORITY].empty(), "Idle thread vanished!!!");
    
    // remove thread from queue
    queue->remove(thread);

    if( queue->empty() )
    {
        // If this was only thread in
        // queue, clear map.
      
        queue_map &= ~(1<<pri);
    }

    CYG_ASSERT( queue_map != 0, "Run queue empty");
    CYG_ASSERT( queue_map & (1<<CYG_THREAD_MIN_PRIORITY), "Idle thread vanished!!!");
    CYG_ASSERT( !run_queue[CYG_THREAD_MIN_PRIORITY].empty(), "Idle thread vanished!!!");

    CYG_REPORT_RETURN();
}

// -------------------------------------------------------------------------
// register thread with scheduler

void
Cyg_Scheduler_Implementation::register_thread(Cyg_Thread *thread)
{
    CYG_REPORT_FUNCTION();
    CYG_REPORT_FUNCARG1("thread=%08x", thread);
    // No registration necessary in this scheduler
    CYG_REPORT_RETURN();
}

// -------------------------------------------------------------------------

// deregister thread
void
Cyg_Scheduler_Implementation::deregister_thread(Cyg_Thread *thread)
{
    CYG_REPORT_FUNCTION();
    CYG_REPORT_FUNCARG1("thread=%08x", thread);
    // No registration necessary in this scheduler    
    CYG_REPORT_RETURN();
}
    
// -------------------------------------------------------------------------
// Test the given priority for uniqueness

cyg_bool
Cyg_Scheduler_Implementation::unique( cyg_priority priority)
{
    CYG_REPORT_FUNCTYPE("returning %d");
    CYG_REPORT_FUNCARG1("priority=%d", priority);
    // Priorities are not unique
    CYG_REPORT_RETVAL(true);
    return true;
}

//==========================================================================
// Support for timeslicing option

#ifdef CYGSEM_KERNEL_SCHED_TIMESLICE

void
Cyg_Scheduler_Implementation::timeslice(void)
{
#ifdef CYGDBG_KERNEL_TRACE_TIMESLICE
    CYG_REPORT_FUNCTION();
#endif
    CYG_ASSERT( queue_map != 0, "Run queue empty");
    CYG_ASSERT( queue_map & (1<<CYG_THREAD_MIN_PRIORITY), "Idle thread vanished!!!");

#ifdef CYGSEM_KERNEL_SCHED_TIMESLICE_ENABLE
    if( current_thread->timeslice_enabled && --timeslice_count == 0 )
#else    
    if( --timeslice_count == 0 )
#endif
    {
        CYG_INSTRUMENT_SCHED(TIMESLICE,0,0);
#ifdef CYGDBG_KERNEL_TRACE_TIMESLICE
        CYG_TRACE0( true, "quantum consumed, time to reschedule" );
#endif

        CYG_ASSERT( sched_lock > 0 , "Timeslice called with zero sched_lock");

        Cyg_Thread *thread = current_thread;
        Cyg_Scheduler *sched = &Cyg_Scheduler::scheduler;

        CYG_ASSERTCLASS( thread, "Bad current thread");
        CYG_ASSERTCLASS( sched, "Bad scheduler");
    
        cyg_priority pri                               = thread->priority;
        Cyg_SchedulerThreadQueue_Implementation *queue = &sched->run_queue[pri];

        queue->rotate();

        if( queue->highpri() != thread )
            sched->need_reschedule = true;

        timeslice_count = CYGNUM_KERNEL_SCHED_TIMESLICE_TICKS;
    }

    
    CYG_ASSERT( queue_map & (1<<CYG_THREAD_MIN_PRIORITY), "Idle thread vanished!!!");
    CYG_ASSERT( !run_queue[CYG_THREAD_MIN_PRIORITY].empty(), "Idle thread vanished!!!");
#ifdef CYGDBG_KERNEL_TRACE_TIMESLICE
    CYG_REPORT_RETURN();
#endif
}

#endif

//==========================================================================
// Cyg_SchedThread_Implementation class members

Cyg_SchedThread_Implementation::Cyg_SchedThread_Implementation
(
    CYG_ADDRWORD sched_info
)
{
    CYG_REPORT_FUNCTION();
    CYG_REPORT_FUNCARG1("sched_info=%08x", sched_info);
        
    // Set priority to the supplied value.
    priority = (cyg_priority)sched_info;

#ifdef CYGSEM_KERNEL_SCHED_TIMESLICE_ENABLE
    // If timeslice_enabled exists, set it true by default
    timeslice_enabled = true;
#endif
    
    // point the next and prev field at this thread.
    
    next = prev = CYG_CLASSFROMBASE(Cyg_Thread,
                                    Cyg_SchedThread_Implementation,
                                    this);
    CYG_REPORT_RETURN();
}

// -------------------------------------------------------------------------
// Insert thread in front of this

void
Cyg_SchedThread_Implementation::insert( Cyg_Thread *thread)
{
    CYG_REPORT_FUNCTION();
    CYG_REPORT_FUNCARG1("thread=%08x", thread);
        
    thread->next        = CYG_CLASSFROMBASE(Cyg_Thread,
                                            Cyg_SchedThread_Implementation,
                                            this);
    thread->prev        = prev;
    prev->next          = thread;
    prev                = thread;    

    CYG_REPORT_RETURN();
}

// -------------------------------------------------------------------------
// remove this from queue

void
Cyg_SchedThread_Implementation::remove(void)
{
    CYG_REPORT_FUNCTION();
        
    next->prev          = prev;
    prev->next          = next;
    next = prev         = CYG_CLASSFROMBASE(Cyg_Thread,
                                            Cyg_SchedThread_Implementation,
                                            this);
    CYG_REPORT_RETURN();
}

// -------------------------------------------------------------------------
// Yield the processor to another thread

void
Cyg_SchedThread_Implementation::yield(void)
{
    CYG_REPORT_FUNCTION();
        
    // Prevent preemption
    Cyg_Scheduler::lock();

    Cyg_Thread *thread  = CYG_CLASSFROMBASE(Cyg_Thread,
                                            Cyg_SchedThread_Implementation,
                                            this);

    // Only do this if this thread is running. If it is not, there
    // is no point.
    
    if( thread->get_state() == Cyg_Thread::RUNNING )
    {
        // To yield we simply rotate the appropriate
        // run queue to the next thread and reschedule.

        CYG_ASSERTCLASS( thread, "Bad current thread");
    
        Cyg_Scheduler *sched = &Cyg_Scheduler::scheduler;

        CYG_ASSERTCLASS( sched, "Bad scheduler");
    
        cyg_priority pri                               = thread->priority;
        Cyg_SchedulerThreadQueue_Implementation *queue = &sched->run_queue[pri];

        queue->rotate();

        if( queue->highpri() != thread )
            sched->need_reschedule = true;
#ifdef CYGSEM_KERNEL_SCHED_TIMESLICE
            // Reset the timeslice counter so that this thread gets a full
            // quantum. 
        else Cyg_Scheduler::reset_timeslice_count();
#endif
    }
    
    // Unlock the scheduler and switch threads
#ifdef CYGDBG_USE_ASSERTS
    // This test keeps the assertions in unlock_inner() happy if
    // need_reschedule was not set above.
    if( !Cyg_Scheduler::need_reschedule )
        Cyg_Scheduler::unlock();
    else 
#endif    
    Cyg_Scheduler::unlock_reschedule();

    
    CYG_REPORT_RETURN();
}

// -------------------------------------------------------------------------
// Rotate the run queue at a specified priority.
// (pri is the decider, no this, so the routine is static)

void
Cyg_SchedThread_Implementation::rotate_queue( cyg_priority pri )
{
    CYG_REPORT_FUNCTION();
    CYG_REPORT_FUNCARG1("priority=%d", pri);
        
    // Prevent preemption
    Cyg_Scheduler::lock();

    Cyg_Scheduler *sched = &Cyg_Scheduler::scheduler;

    CYG_ASSERTCLASS( sched, "Bad scheduler");
    
    Cyg_SchedulerThreadQueue_Implementation *queue = &sched->run_queue[pri];

    if ( !queue->empty() ) {
        queue->rotate();
        sched->need_reschedule = true;
    }

    // Unlock the scheduler and switch threads
    Cyg_Scheduler::unlock();

    CYG_REPORT_RETURN();
}

// -------------------------------------------------------------------------
// Move this thread to the head of its queue
// (not necessarily a scheduler queue)

void
Cyg_SchedThread_Implementation::to_queue_head( void )
{
    CYG_REPORT_FUNCTION();
        
    // Prevent preemption
    Cyg_Scheduler::lock();

    Cyg_Thread *thread  = CYG_CLASSFROMBASE(Cyg_Thread,
                                            Cyg_SchedThread_Implementation,
                                            this);

    CYG_ASSERTCLASS( thread, "Bad current thread");
    
    Cyg_ThreadQueue *q = thread->get_current_queue();
    q->to_head( thread );

    // Unlock the scheduler and switch threads
    Cyg_Scheduler::unlock();

    CYG_REPORT_RETURN();
}

//==========================================================================
// Cyg_ThreadQueue_Implementation class members

Cyg_ThreadQueue_Implementation::Cyg_ThreadQueue_Implementation()
{
    CYG_REPORT_FUNCTION();
        
    queue = NULL;                       // empty queue

    CYG_REPORT_RETURN();
}

        

void
Cyg_ThreadQueue_Implementation::enqueue(Cyg_Thread *thread)
{
    CYG_REPORT_FUNCTION();
    CYG_REPORT_FUNCARG1("thread=%08x", thread);

    if( queue == NULL ) queue = thread;
    else {
#ifdef CYGIMP_KERNEL_SCHED_SORTED_QUEUES

        // Insert the thread into the queue in priority order.
        
        if( queue == queue->next )
        {
            // There is only one other thread in the queue, join it
            // and adjust the queue pointer to point to the highest
            // priority of the two. If they are the same priority,
            // leave the pointer pointing to the oldest.

            queue->insert( thread );

            if( thread->priority < queue->priority )
                queue = thread;
        }
        else
        {
            // There is more than one thread in the queue. First check
            // whether we are of higher priority than the head and if
            // so just jump in at the front. Also check whether we are
            // lower priority than the tail and jump onto the end.
            // Otherwise we really have to search the queue to find
            // our place.

            if( thread->priority < queue->priority )
            {
                queue->insert( thread );
                queue = thread;
            }
            else if( thread->priority > queue->prev->priority )
            {
                // We are lower priority than any thread in the queue,
                // go in at the end.

                queue->prev->insert( thread );
            }
            else
            {
                // Search the queue. We do this backwards so that we
                // always add new threads after any that have the same
                // priority.

                // Because of the previous tests we know that this
                // search will terminate before we hit the head of the
                // queue, hence we do not need to check for that
                // condition.
                
                Cyg_Thread *qtmp = queue->prev;

                // Scan the queue until we find a higher or equal
                // priority thread.

                while( thread->priority > qtmp->priority )
                    qtmp = qtmp->prev;

                // Insert ourself after the node pointed to by qtmp.
                // We do this by inserting before the next node since
                // that is the operation we have.
                
                qtmp->next->insert( thread );
            }

        }
#else
        queue->prev->insert(thread);
#endif
    }
    
    thread->queue = CYG_CLASSFROMBASE(Cyg_ThreadQueue,
                                      Cyg_ThreadQueue_Implementation,
                                      this);
    CYG_REPORT_RETURN();
}

// -------------------------------------------------------------------------

Cyg_Thread *
Cyg_ThreadQueue_Implementation::dequeue(void)
{
    CYG_REPORT_FUNCTYPE("returning thread %08x");
        
    if( queue == NULL ) {
        CYG_REPORT_RETVAL(NULL);
        return NULL;
    }
    
    Cyg_Thread *thread = queue;
    
    if( thread->next == thread )
    {
        // sole thread on list, NULL out ptr
        queue = NULL;
    }
    else
    {
        // advance to next and remove thread
        queue = thread->next;
        thread->remove();
    }

    thread->queue = NULL;

    CYG_REPORT_RETVAL(thread);
    return thread;
}

// -------------------------------------------------------------------------

Cyg_Thread *
Cyg_ThreadQueue_Implementation::highpri(void)
{
    CYG_REPORT_FUNCTYPE("returning thread %08x");
    CYG_REPORT_RETVAL(queue);
    return queue;
}

// -------------------------------------------------------------------------

void
Cyg_ThreadQueue_Implementation::remove(Cyg_Thread *thread)
{
    CYG_REPORT_FUNCTION();
    CYG_REPORT_FUNCARG1("thread=%08x", thread);
        
    // If the thread we want is the at the head
    // of the list, and is on its own, clear the
    // list and return. Otherwise advance to the
    // next thread and remove ours. If the thread
    // is not at the head of the list, just dequeue
    // it.

    thread->queue = NULL;
    
    if( queue == thread )
    {
        if( thread->next == thread )
        {
            queue = NULL;
            return;
        }
        else queue = thread->next;
    }

    thread->Cyg_SchedThread_Implementation::remove();

    CYG_REPORT_RETURN();
}

// -------------------------------------------------------------------------
// Rotate the front thread on the queue to the back.

void
Cyg_ThreadQueue_Implementation::rotate(void)
{
    CYG_REPORT_FUNCTION();
        
    queue = queue->next;

    CYG_REPORT_RETURN();
}

// -------------------------------------------------------------------------
// Rotate or move the thread quoted to the front.

void
Cyg_ThreadQueue_Implementation::to_head(Cyg_Thread *thread)
{
    CYG_REPORT_FUNCTION();
        
    queue = thread;

    CYG_REPORT_RETURN();
}

// -------------------------------------------------------------------------

inline void
Cyg_ThreadQueue_Implementation::set_thread_queue(Cyg_Thread *thread,
                                                 Cyg_ThreadQueue *tq )

{
    thread->queue = tq;
}

// -------------------------------------------------------------------------

void
Cyg_SchedulerThreadQueue_Implementation::enqueue(Cyg_Thread *thread)
{
    CYG_REPORT_FUNCTION();
    CYG_REPORT_FUNCARG1("thread=%08x", thread);

    if( queue == NULL ) queue = thread;
    else queue->prev->insert(thread);
    
    set_thread_queue( thread, CYG_CLASSFROMBASE(Cyg_ThreadQueue,
                                      Cyg_SchedulerThreadQueue_Implementation,
                                                this));
    CYG_REPORT_RETURN();
}

// -------------------------------------------------------------------------

#endif

// -------------------------------------------------------------------------
// EOF sched/mlqueue.cxx